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7.41d Dota 2 Hero Tier List

July 12th, 2026

Dota 2 hero tier list
I. Patch Background
On June 5, 2026, Valve released the 7.41d update, applying numerical tweaks to the vast majority of heroes. This installment draws on the patch notes, the realities of ranked play, and professional match data to tier heroes across every position.
A key caveat: as the lettered updates roll on (7.41b/c/d), hero mechanics have largely stabilized and changes are mostly confined to numbers. The experimentation-driven theorycrafting of early patches and the surge of returning casual players have both subsided, leaving a settled ranked player base—mostly dedicated stacks and solo-queue grinders focused on climbing, who increasingly favor heroes with high fault tolerance and consistent performance. As a result, heroes such as Wraith KingWraith King, JuggernautJuggernaut, LifestealerLifestealer, and SpectreSpectre tend to see their win rates climb steadily across later lettered patches.
For this reason, the deeper we move into a patch cycle, the more this tier list converges with the statistics published by major data sites.
II. Position 1 (Carry)
T0: Drow RangerDrow Ranger
As the only Carry placed in T0 this patch, Drow RangerDrow Ranger received a laning buff in 7.40c, making her a frequent first pick in competitive play; in pub games she also boasts outstanding laning dominance and snowball potential.
Ranged Carries: overall strength is close to the previous patch, so only two notes here.
Vengeful SpiritVengeful Spirit: lightly buffed with higher base health regeneration and stronger early Magic MissileMagic Missile output, making her laning and farming experience as a Position 1 more comfortable.
NecrophosNecrophos: a Position 1 build that streamers keep refining; left untouched in both 7.41c and 7.41d, so his strength carries over.
III. Position 3 (Offlane)
Offlane strength is derived from the Carry pool—the core question is whether you can contest the lane against meta Carries such as Drow RangerDrow Ranger, JuggernautJuggernaut, and LifestealerLifestealer.
T0: AxeAxe, Night StalkerNight Stalker, DawnbreakerDawnbreaker
All three put in a strong laning performance against meta Carries and continue to deliver tactical value through the mid and late game.
Top of T1: Centaur WarrunnerCentaur Warrunner
His strength is not quite enough to break into T0, but as an offlaner he offers the highest floor and the best fault tolerance.
IV. Position 2 (Mid)
Balance changes to Mid heroes are heavily driven by competitive data: heroes that show up constantly in pro matches, such as PuckPuck, get nerfed patch after patch much like TimbersawTimbersaw, yet they still retain high pick rates and strong performance in top-level lobbies.
T0: Void SpiritVoid Spirit, LinaLina, SnapfireSnapfire, ZeusZeus
Mid is essentially a rock-paper-scissors matchup game. Meta mids in competitive play (such as a Mage SlayerMage Slayer-rushing Ember SpiritEmber Spirit, PuckPuck, Queen of PainQueen of Pain, InvokerInvoker, and so on) are nerfed frequently, which indirectly improves the environment for heroes left untouched.
ZeusZeus: untouched across every lettered 7.41 patch, he benefits from the collateral damage of his natural counters being nerfed, leaving him comfortable to play on base strength alone.
V. Support (Positions 4 & 5)
Differences in support strength are limited overall; this list categorizes them primarily by function. Their performance depends far more on the player's mastery and synergy with teammates, so patch changes affect them relatively little.