Invoker

Invoker Game

Practise every Quas Wex Exort combo·Keyboard or touch — both work.

Time

0.00s

Spells invoked0 / 10
—
Misses: 0Accuracy: 100%

The ten spells in a fixed order — single-orb recipes first, combo hints always on screen, nothing scored.

or press Enter

How to play

01

Pick a mode

Tutorial teaches recipes, Race times ten invokes, Endless warms up, Combo trains full strings, and Combat and Daily train D/F casting.

02

Read the target

The spell and its three orbs sit at the top of the panel, with the next spell previewed beside it.

03

Queue three orbs

Press your Quas, Wex and Exort keys until the right three are queued. A fourth press pushes the oldest out.

04

Invoke or cast

Tutorial, Race, Endless and Combo advance on a correct invoke. Combat and Daily require a cast from D/F. A new invoke moves D to F; invoking a spell already in D leaves the slots unchanged.

About the Invoker Game trainer

The Invoker Game is a free browser trainer for Dota 2's Invoker with six modes. Build each target spell with the Quas, Wex and Exort orbs, then press Invoke. Nothing to install, no sign-up, and it works on phones.

Tutorial teaches ten recipes in order; Race shuffles and times them; Endless keeps dealing warm-up targets. Combo shows complete strings and scores orb efficiency, clearing the queue between combos. Strict mode restarts the current combo after a mistake. Combat and Daily train casting from D/F and score all inputs. Daily generates the same 16-target board for each UTC date.

Keybinds, sound, blind mode and your personal bests are stored only in this browser. Keys follow physical positions, so the trainer fires the same keys you press in Dota on any keyboard layout.

Invoker Game FAQ

Is the Invoker Game free?

Yes. It is a free fan-made practice tool with no sign-up and no ads inside the game.

What are the ten Invoker combos?

Cold Snap QQQ, E.M.P. WWW, Sun Strike EEE, Ghost Walk QQW, Ice Wall QQE, Tornado QWW, Alacrity WWE, Forge Spirit QEE, Chaos Meteor WEE and Deafening Blast QWE.

Does the order of the orbs matter?

No. QQW and WQQ both give Ghost Walk — the game compares the mix of orbs, not the order, just like Dota 2.

How do Combo, Combat and Daily differ?

Combo advances on Invoke and compares orb presses with the minimum, resetting the queue between combos. Combat and Daily require D/F casts and count every input. Cast a ready spell directly; invoking F swaps it with D, while invoking D leaves the slots alone.

Where are my times stored?

Race and random Combo keep their fastest time locally. Combat keeps its best efficiency; Daily keeps one best per UTC date. Tutorial, Endless and selected-combo practice save no record. No account or server is used.

What counts as a good race time?

Finishing all ten under 20 seconds is solid, under 12 is fast, and the best players race below 7 seconds.

Dota 2, Invoker and all ability artwork are property of Valve Corporation. This is an unofficial fan-made practice tool.